[MEDKIT_ITEM]

MEDKIT_ITEM -   
            

ON_ACTIVATE=player:hp=100;player:take(MEDKIT_ITEM)
      

ICON=/shop/icon_medicine_chest.png
  

ON_PICKUP    
ON_THROW    
ON_GIVE     
ON_TAKE     
ON_BUY    

CAN_THROW 0/(1) -    

    
drop_item( , x, y, z, )
   
   ,    
   

             ON_DEATH   :
if random_1=1;drop_item(FLASHLIGHT,self:x,self:y,self:z,random_10)

player:give( , )
player:take( , )
   
    ON_GIVE,  ON_TAKE

player:item_count_" "
    
    

   setting
PLAYER_HAS_INVENTORY (0/1)
   
INVENTORY_PROPORTIONAL (0/1)
    
 ,  -   

BAG_MESH 
BAG_SCALE 
BAG_TEXTURE 
BAG_ADDSZ   
   ,   
   

     
USE  
ITEMS_COUNT - 
THROW_ITEM  
ITEMS_PICKEDUP  :
HEALTH 
EMPTY_INVENTORY -   

[JUNK]
ICON=/shop/screwdriver.png

[FLASHLIGHT]
ICON=/images/flashlight.png
ON_ACTIVATE=player:toggle_flashlight
ON_THROW=if(player:item_count_FLASHLIGHT<1);!player:flashlight
ON_TAKE=if(player:item_count_FLASHLIGHT<1);!player:flashlight


[MED]
ON_ACTIVATE=player:hp=100;player:take(MED)
ICON=/images/med.png

[KNIFE]
ON_ACTIVATE=player:hp+=0
ICON=/images/knife.png

[METAL]
ON_ACTIVATE=player:hp+=0;CRAFT1:ACTIVATE
ICON=/images/scrap.png

[POWDER]
ON_ACTIVATE=player:hp+=0;CRAFT2:ACTIVATE
ICON=/images/powder.png


[LEMI]
ON_ACTIVATE=weapon_0;ammo_0=56;player:take(LEMI)
ICON=/images/lemi.png


[BLUEBOOK]
ON_ACTIVATE=player:hp+=0
ICON=/images/bluebook.png
CAN_THROW=0

[REDBOOK]
ON_ACTIVATE=player:hp+=0
ICON=/images/redbook.png
CAN_THROW=0

[BROWNBOOK]
ON_ACTIVATE=player:hp+=0
ICON=/images/brownbook.png
CAN_THROW=0

[VILLAGEBOOK]
ON_ACTIVATE=player:hp+=0
ICON=/images/villagebook.png
CAN_THROW=0


[DCREST]
ON_ACTIVATE=player:hp+=0
ICON=/images/dcrest.png
CAN_THROW=0


[MCREST]
ON_ACTIVATE=player:hp+=0
ICON=/images/mcrest.png
CAN_THROW=0

[KEY]
ON_ACTIVATE=player:hp+=0
ICON=/images/key.png


[YSTONE]
ON_ACTIVATE=player:hp+=0
ICON=/images/ystone.png


[BSTONE]
ON_ACTIVATE=player:hp+=0
ICON=/images/bstone.png

[GSTONE]
ON_ACTIVATE=player:hp+=0
ICON=/images/gstone.png

[RSTONE]
ON_ACTIVATE=player:hp+=0
ICON=/images/rstone.png

[BOTTLE]
ON_ACTIVATE=player:hp+=0
ICON=/images/vine.png

[DIMITRESCU_TREASURE]
ON_ACTIVATE=player:hp+=0
ICON=/images/dimitrescu_crystal.png


[GOAT_TREASURE]
ON_ACTIVATE=player:hp+=0
ICON=/images/treasuregoat.png


[AMMO]
ON_ACTIVATE=ammo_0+=10;player:take(AMMO)
ICON=/images/ammo.png


[PHOTO1]
ON_ACTIVATE=player:hp+=0
ICON=/images/ld1.jpg
CAN_THROW=0

[PHOTO2]
ON_ACTIVATE=player:hp+=0
ICON=/images/ld2.jpg
CAN_THROW=0

[PHOTO3]
ON_ACTIVATE=player:hp+=0
ICON=/images/ld3.jpg
CAN_THROW=0

[PHOTO4]
ON_ACTIVATE=player:hp+=0
ICON=/images/ld4.jpg
CAN_THROW=0

[PHOTO5]
ON_ACTIVATE=player:hp+=0
ICON=/images/ld5.jpg
CAN_THROW=0

[PHOTO6]
ON_ACTIVATE=player:hp+=0
ICON=/images/ld6.jpg
CAN_THROW=0