PRICE_MEDICINE_CHEST=50
  

DEFAULT_ARSENAL=-1,0
    
 


 (      )

ORIGINAL_SIGHT=1
  

WORLD_SCALE=5
  

OPEN_LEVELS=0
 
COUNT_LEVELS=1
    
ALWAYS_EXIT=0
      ENEMIES
NEW_EXIT=0
        
SAVE_NAME=L2D
 
PAUSE_SCREEN_SAVE=1
      

MENU_MUSIC=/music/music.mid
MUSIC=/music/music.mid
      


WALK_SOUND=/sounds/fx_step1.wav,/sounds/fx_step2.wav,/sounds/fx_step3.wav
JUMP_SOUND=/sounds/fx_jump.wav
 


BLOOD_TEX=/bots/decal_blood.png

LIFE_ZOMBIE=100
ZOMBIE_MODEL=/bots/zombie.3d
ZOMBIE_TEXTURE=/bots/zombie.png
ZOMBIE_SCALE=4
ZOMBIE_DAMAGE=3
ZOMBIE_ATTACKRADIUS=1.5
ZOMBIE_ATTACKANIMSPEED=500
ZOMBIE_ANIMSPEED=150

LIFE_BIG_ZOMBIE=500
BIGZOMBIE_SCALE=4
BIGZOMBIE_MODEL=/bots/big_zombie.3d
BIGZOMBIE_TEXTURE=/bots/big_zombie.png
BIGZOMBIE_DAMAGE=6
BIGZOMBIE_ATTACKRADIUS=1.5
BIGZOMBIE_ATTACKANIMSPEED=700
BIGZOMBIE_ANIMSPEED=210

PLAYER_HAS_INVENTORY=0
   
INVENTORY_PROPORTIONAL=1
    
 ,  -   

BAG_MESH=/meshes/computer.3d
BAG_TEXTURE=/meshes/computer.png
BAG_SCALE=2
   

TITLE_SCREEN_MUSIC=/music/end.mid

SHOP_PROPORTIONAL=1
    
SPLINTER_SCALE=1
     
BLOOD_SCALE=0.3
    


SPLINTER_SPRITE=/images/splinter.png
    
BLOOD_SPRITE=/bots/blood.png
  

LIFE_ICON=/images/life.png
LOW_LIFE_ICON=/images/lifelow.png
PATRON_ICON=/images/patron.png
LOW_PATRON_ICON=/images/patronlow.png
MONEY_ICON=/images/money.png
PATRON_NO_WEAPON_ICON
/images/hand.p
PATRON_ICON=/images/patron.png
SIGHT_ICON=/images/sight.png
SKULL_ICON=/images/skull.png
HAND_ICON=/images/hand.png
BACKGROUND_LOGO=/images/back.png
BACKGROUND=/images/back.png
SPLASH=/images/splash.png
SHOP_PATRON_ICON=/shop/icon_patron.png
SHOP_MEDKIT_ICON=/shop/icon_medicine_chest.png

TEXT_BCK=/images/text_bck.png
DIALOG_BCK=/images/message_bck.png

ENGLISH=English
RUSSIAN=

PLAYER_SHOP=-1,0,1,2,3,6
    

PLAYER_ZOOM=74,44,0
//Minimal Zoom, Maximal Zoom, Ability to use zoom

[RUKE]
//SPEED,SCALE,IMAGES
STAY_ANIM=2,5,/meshes/hand.png
DAMAGE_ANIM=2,5/meshes/hand.png
ATTACK_ANIM=2,5,/meshes/hand.png
DEATH_ANIM=2,5,/meshes/hand.png
HP=99999
SCALE=1
FOLLOW=-1
FRACTION=109199191
HAS_BLOOD=1
FOLLOW=-1
ATTACK=-1
SPEED=0
DAMAGE=0
ATTACKONDAMAGE=1
MONEYONDEATH=0
FRAGSONDEATH=0
ATTACKRADIUS=0
SLEEPONDAMAGE=220
MAXENEMYDISTANCE=10000
PHYSICS=1


[RUKE2]
//SPEED,SCALE,IMAGES
STAY_ANIM=2,5,/meshes/hand2.png
DAMAGE_ANIM=2,5/meshes/hand2.png
ATTACK_ANIM=2,5,/meshes/hand2.png
DEATH_ANIM=2,5,/meshes/hand2.png
HP=99999
SCALE=1
FOLLOW=-1
FRACTION=109199191
HAS_BLOOD=1
FOLLOW=-1
ATTACK=-1
SPEED=0
DAMAGE=0
ATTACKONDAMAGE=1
MONEYONDEATH=0
FRAGSONDEATH=0
ATTACKRADIUS=0
SLEEPONDAMAGE=220
MAXENEMYDISTANCE=10000
PHYSICS=1

[BOSHKA]
//SPEED,SCALE,IMAGES
STAY_ANIM=2,5,/meshes/skull.png
DAMAGE_ANIM=2,5/meshes/skull.png
ATTACK_ANIM=2,5,/meshes/skull.png
DEATH_ANIM=2,5,/meshes/skull.png
HP=99999
SCALE=1
FOLLOW=-1
FRACTION=109199191
HAS_BLOOD=1
FOLLOW=-1
ATTACK=-1
SPEED=0
DAMAGE=0
ATTACKONDAMAGE=1
MONEYONDEATH=0
FRAGSONDEATH=0
ATTACKRADIUS=0
SLEEPONDAMAGE=220
MAXENEMYDISTANCE=10000
PHYSICS=1

[BOSHKA2]
//SPEED,SCALE,IMAGES
STAY_ANIM=2,5,/meshes/hskull2.png
DAMAGE_ANIM=2,5/meshes/skull2.png
ATTACK_ANIM=2,5,/meshes/skull2.png
DEATH_ANIM=2,5,/meshes/skull2.png
HP=99999
SCALE=1
FOLLOW=-1
FRACTION=109199191
HAS_BLOOD=1
FOLLOW=-1
ATTACK=-1
SPEED=0
DAMAGE=0
ATTACKONDAMAGE=1
MONEYONDEATH=0
FRAGSONDEATH=0
ATTACKRADIUS=0
SLEEPONDAMAGE=220
MAXENEMYDISTANCE=10000
PHYSICS=1




