WORLD_MODEL=/map/level2/level2.3d
WORLD_TEXTURE=/map/level2/level2.png
WORLD_SCALE=25
L2D_ROOM_RENDERING=1

DMODE=3
DIST=50000
FOGD=50000
FOGCR=198
FOGCG=64
FOGCB=0

START=-18644,-9450,6447;
FINISH=-34112,-4150,-9816;

ENEMY_COUNT=15

[NPC]
SPAWN=5,5000
POS=-27037,-9450,-12785;-19430,-4150,-4366;-8540,-4247,-4571;-5362,-4250,-3921;-39797,-4150,-9304;
PRESET=ENEMY
TEX=/bots/al.png,/bots/wupiUV.png
MODEL=/bots/marine.3d

[SPRITE]
NAME=EXIT
TEX=/meshes/exit.png
SCALE=16
POS=-34112,-4150,-9816;

[SPRITE]
POS=-27037,-9450,-12785;
PRESET=REVOLVERS
REUSETIMER=5000

[SPRITE]
POS=-19430,-4150,-4366;
PRESET=AVTOMAT
REUSETIMER=5000

[SPRITE]
POS=-8540,-4247,-4571;
PRESET=KEVLAR
REUSETIMER=5000

[SPRITE]
POS=-5362,-4250,-3921;
PRESET=DROB
REUSETIMER=5000

[SPRITE]
POS=-39797,-4150,-9304;
PRESET=SNIPER
REUSETIMER=5000