WORLD_MODEL=/map/level4/level4.3d
WORLD_TEXTURE=/map/level4/level4.png
WORLD_SCALE=25
LIGHTMAP=/map/level4/lightmap.vla

SKYBOX_MODEL=/skybox.3d
SKYBOX_TEXTURE=/map/level4/sky.png

DMODE=3
FOGD=80000
FOGCR=255
FOGCG=80
FOGCB=0
DIST=35500

START=5047, -11750, 14575;
FINISH=-295,-11750, 14191;

ENEMY_COUNT=30

[NPC]
SPAWN=5,5000
POS=15275, -21725, 20474;2170, -21725, 28460;1289, -21725, 22374;12745, -21725, 339;13873, -21725, 6439;-8003, -21725, 11625;
PRESET=ENEMY
TEX=/bots/al.png,/bots/wupiUV.png
MODEL=/bots/marine.3d

[NPC]
SPAWN=5,5000
POS=5047, -11750, 14575;5047, -11750, 14575;
PRESET=ALLY
TEX=/bots/rost.png,/bots/wupiUV.png
MODEL=/bots/trooper.3d

[SPRITE]
NAME=EXIT
TEX=/meshes/exit.png
SCALE=16
POS=-295,-11750, 14191;

[SPRITE]
POS=15275, -21725, 20474;
PRESET=SAW
REUSETIMER=5000

[SPRITE]
POS=2170, -21725, 28460;
PRESET=AVTOMAT
REUSETIMER=5000

[SPRITE]
POS=1289, -21725, 22374;
PRESET=KEVLAR
REUSETIMER=5000

[SPRITE]
POS=12745, -21725, 339;
PRESET=DROB
REUSETIMER=5000

[SPRITE]
POS=13873, -21725, 6439;
PRESET=SNIPER
REUSETIMER=5000

[SPRITE]
POS=-8003, -21725, 11625;
PRESET=MEDKIT
REUSETIMER=5000