WORLD_MODEL=/map/level6/level6.3d
WORLD_TEXTURE=/map/level6/level6.png
WORLD_SCALE=25
LIGHTMAP=/map/level6/lightmap.vla

SKYBOX_MODEL=/skybox.3d
SKYBOX_TEXTURE=/map/level6/sky.png

DMODE=9
LIGHT_X=0 
LIGHT_Y=-4096 
LIGHT_Z=4096 
AMBIENT_LIGHT=192
AO_DISTANCE=3000 
AO_INTENSITY=512 
SUN_LIGHT_INTENSITY=192 
SKY_LIGHT_INTENSITY=310

START=4971,-12675,14290;
FINISH=28997,-6825,-5959;

ENEMY_COUNT=12

[NPC]
POS=13662,-18500,-9294;13879,-18500,-27919;2794,-17050,-37080;-1048,-11200,-25144;33536,-12675,-30635;590,-12675,-5472;
PRESET=WARRIOR

[NPC]
POS=13662,-18500,-9294;13879,-18500,-27919;2794,-17050,-37080;-1048,-11200,-25144;33536,-12675,-30635;590,-12675,-5472;
PRESET=WARRIOR
TEX=/bots/al.png,/bots/wupiUV.png
MODEL=/bots/marine.3d

[SPRITE]
NAME=EXIT
TEX=/meshes/exit.png
SCALE=16
POS=28997,-6825,-5959;

[SPRITE]
POS=13662,-18500,-9294;
PRESET=SNIPER
REUSETIMER=5000

[SPRITE]
POS=13879,-18500,-27919;
PRESET=AVTOMAT
REUSETIMER=5000

[SPRITE]
POS=2794,-17050,-37080;
PRESET=MEDKIT
REUSETIMER=5000

[SPRITE]
POS=-1048,-11200,-25144;
PRESET=DROB
REUSETIMER=5000

[SPRITE]
POS=33536,-12675,-30635;
PRESET=SAW
REUSETIMER=5000

[SPRITE]
POS=590,-12675,-5472;
PRESET=KEVLAR
REUSETIMER=5000